Wednesday, October 11, 2017

 Project 1: Here is my first attempt at texture in substance, this will be one of the things that replaces the rock in the game.
Project 1: Here is the hallway in Maya that will be textured and transferred to the game

Project 2:

https://skfb.ly/699Jy

Here is the wizard model for the running character and here are his UVs unwrapped

Now I need to texture him along with the rest of my assets.
Project 1:
Script for the coins
 The Blueprint to make sure your character is destroyed by running into the walls
 Here is the script to make the coins spawn randomly on the tile
 Script to make the blockers spawn on the attach points
 This is the script that destroys the old tiles that your character runs by
 This is the script to find the spawn points for the blockers
This is the blueprint to vary the blockers and coins on different tiles
Project 1:
This is the array setup for the regular tiles and the turning tiles

 This is the setup to make sure the character turns when it hits these tiles
 Here is the script for the straight tiles
 Script to make sure the tiles spawn and destroy after every 10
Here is the script for the turn tiles
Project 2:

Blueprints for the running character
Project 1:
Here is a video of the outline of my endless runner game. I hope to have all my assets put into the game as well as my own character.